![]() Sometimes two balls are frozen together and are extremely close to being at the correct angle for a carom but not quite. This means that the angle it comes off object ball 9 will be less than 90 degrees and you should use the 30 degree rule here if both balls are far away. At longer distances the 1st object ball will gain follow as it rolls on the felt. It should be noted that the 90 degree rule only works for short distances between both object balls. Try to practice finding the 90 degree point on the object ball and adjusting your aim if you come wide of the pocket by hitting the second object ball fuller or thinner.ģ. This takes some practice to visualize correctly. Aim the first object ball into the contact point that is at a 90 degree angle where you want the ball to go If an object ball can be hit into another object ball at a 90 degree angle from the pocket then it should go in.Ģ. The rules for the cue ball are the same for any object ball so you can use the 90 degree rule to your advantage. Use the 90 degree or 30 degree rules to figure out if the shot is makeable Does making a carom make getting position easier?Īfter you’ve evaluated the carom and decided it’s the best option, it’s time to think about how to make it.Is the level of risk to take on the carom tolerable?.Can the object ball not be made without a carom?.Much like combination shots there are some criteria that you should run through to decide if a carom is the best option: Evaluate if a carom is the best option These shots aren’t particularly common in most matches, but, occasionally, opportunities arise where a carom is the best shot choice. These shots are helpful when pockets are blocked or in situations you can only see a piece of your object ball and need to use the cue ball to pocket another ball. A carom is any shot where the object ball or cue ball ricochets into another ball to move or pocket that ball. ![]() I believe if a player draws the sixteen ball he automatically wins the game.Home » All Lessons » Advanced Shots » Carom Shots Carom ShotsĬaroms shots are useful in pool and they’re deadly if used at the right time in the right situation. I believe the object of the game is that each player draws a numbered ball from the jug and tries to pocket the other apposing players ball, however neither player knows what number the other player has. I have a billiard game that uses a jug with little balls numbered from 1-16. Therefore we called the game "pill pool". I now own his old table I learned this game on. I played this game as a young'in with a man named Sam. If anyone has questions, or a name for this game, let us know. The game never seems to end, unless all 15 balls are made. I still haven't made all 15 balls without messing up!! When any shot is missed, the game starts over, at the beginning, for the next shooter. It's a test of control on the cue, to line up for the next shot. I know this sounds complicated but it goes very quick and everyone gets a turn. The caller doesn't call after breaking on the diamond. From that shot on the remaining balls must be made without missing. This is the only time during the shooters turn he /she can miss. Once the six balls at the pockets are made, the diamond can be broke. If the shooter misses any of the called shots,it's the callers turn to shoot. They can not be broken until the six balls sitting in front of the pockets are made by the caller for the shooter. But the remaining 7-15 are placed in diamond position like 9-ball. If the shooter should miss, then the caller is the shooter and a new person will call the shots. The person following the 1st shooter calls the 1st ball to be sunk. After all six balls are made and the diamond is broken, the caller can call the 1 or 6 as the first shot(as a bank only), not touching the diamond, in the next rotation. He called it "french pool." 1 - 6 are placed in front of the pockets, starting left to right in order, clockwise from the left pocket closest to the shooter. I learned a game on Sam's table, by a man named Sean. It was a game of substantial cue control, and now that I've just gotten my own pool table, I'm trying to recall the game so I can enhance my playing skill level. If you ever missed one of the first six, or scratched the que ball, it was the next guy's turn to reset the entire table. We did set an upper limit of points, 40 for instance. The previous posting is almost exactly how I remember the game being played. Back about 14 years ago some guests introduced me to the game, and I've forgotten exactly how it went. I've been looking all over for some official rules of "French Pool". it's pretty much like hand hockey on a pool table. Anyone know how to play the game "yippig" or at least that's what we called it.
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